Friday, September 10, 2010

ICC Bosses Rogue: Combat or Mutilate

Husband (The Rogue) and I were having lunch this weekend and we started chatting about his gear and specs.

He has enjoyed Combat for most of the Wrath expansion. Granted Mutilate was the highest DPS spec. Except Mutilate weapons were the weapons that were being drooled over by other rogues. He could pick up the best Combat weapons with less difficulty.

Design your rogue around the weapons you can get.

Then something happened… and the other three rogues vanished. SO … not only did he have some of the best Combat weapons in the game… but in two weeks he had a matched set of Lungbreaker (Heroic). (Since then I taunt the last occasionally raiding rogue with the fact that we have sharded the dagger 4 times.)

The Rogue now has two DPS sets of gear from ICC 25 for Combat and Mutilate. I thought it was interesting on how he uses them on each of the ICC Bosses.

(Yes. I pulled out a notepad and scratched down notes during lunch with Husband. That is normal right?)

Things my Rogue wanted me to point out:
• Heroic vs. Regular doesn’t make a real difference. It is the boss fight mechanics that determine the decision.
• Learn to Strafe.
• Control your debuffs.
• Utilize your random buffs.
Tricks, Cloak of Shadow, and Feint:
o Should be understood.
o If not, you are not using your rogue to the fullest.
o If not using them you should not be playing a rogue.

Icecrown Citadel
Lower Spire

Lord Marrowgar – Either spec – We make all but hunters stand in melee. Someone calls out “On HUNTER” and range is responsible for the Bone Spike. For Mutilate the spikes go down so fast the debuffs on the boss should not drop off.

Lady Deathwhisper – Combat – Add swapping.

Gunship Battle – Combat – Add swapping.

Deathbringer Saurfang – Mutilate – Kick butt. Sometimes (rarely) on one add on Heroic to assist but back on boss before debuff drops.

The Plagueworks

Festergut – Mutilate

Rotface – Mutilate

Professor Putricide – Combat
The Crimson Hall

Blood Prince Council (Valanar, Keleseth and Taldaram) – Combat

Blood-Queen Lana'thel – Mutilate

Frostwing Halls

Valithria Dreamwalker – Combat – Save Blade Flury and Killing Spree for Suppressors. On second Blazing Skeleton use Adrenallen Rush, because others typically use their cooldowns on the first one. Always kick Risen Archmage (Mages). (BTW. Warlocks should be using Curse of Tongue on Mages.)

Sindragosa – Depends on where you or the raid is having trouble. – It is harder on Mutilate. The Air Phase and Ice Blocks makes you have to restart your DPS build up. Use Combat if the trouble is in the last phase. Use the Combat ability Adrenalin Rush when Heroism/Bloodlust is up and on Ice Blocks, particularly if raid team is getting behind on Ice Blocks.

The Frozen Throne

The Lich King – Combat – Primarily for the burst DPS for the Val'kyrs in phase 2.


  1. An important thing to consider: if he's the only rogue and you don't have an arms warrior, he'll be crippling other melee DPS by staying as mutilate; Savage Combat is a significant raid buff. While you can arguably min/max specs on bosses, I'd take a combat rogue over a mutilate rogue any day. Beyond the raid buff, our combat rogue is also always second on DPS anyway.

  2. Fantastic post - thanks!
    I was debating these spec choices for each fight and it's awesome to see a consolidated list.

    I've been combat forever, just starting to play around with mutilate, and my DPS results have been the same. On a rogue friendly fight - mutilate wins.

    Two additional points:
    1) as the comment above - Savage Combat is huge indeed - so for 10's I will likely stick with combat unless we are caster heavy.

    2) mutilate is just not as fun as combat to play IMHO - agree or no?

    Thanks again!!

  3. CoT on the mages.... sheesh.... I like watching the casters scramble for mana...

    No no... seriously CoT ftw!!!

  4. On Marrowgar, I'd actually say Combat would pull ahead cause your poisons might drop off while you are killing spikes during bonestorm or if you get spiked. And I'd like to throw in Evasion as well to the list of skills that should be understood, it be awesome!

    @Runy - DPS isn't really spec dependent, it's mainly the player/gear. Yes, the spec can make certain fights easier as can be seen in the post but it is not the main factor. I'm only talking about rogues.

  5. Where aaaareeeeeeeeeee the updaaaateeees?

    I am such a fan of Hydra and The Rogue, that I am even thinking in a Server Transfer to 'know' you people!

    I hope everything is doing fine with both of you.