In patch 2.4.2 they changed Curse of Shadow and Curse of Elements into one spell. This made two affliction warlocks redundant to bring in a raid. Not a bad thing but it did change the need.
I had been going from a pvp spec to a pve raid spec. I had decided that if the other affliction lock was not there I would go affliction the other times shadow mage. I was paying to redo my talents before each raid anyway. So this made sense.
Welcome to the BIG crits. I was having critical hits in the 5K-8k range. And don’t get me started when bosses were vulnerable. /drool
I manage two dots, my curse and Improved Immolate. Yes. My shadow bolt is on my 1 key. I have not broken it … yet.
My current shadow mage spec is 0/21/40. The first night I went from one of the lowest in the dps numbers to being second. I am consistently in the top five if not on the top two.
I didn’t realize that officers were discussing the overall dps of the raid for a while now. With my huge jump in dps we were chatting about the difference of a utility spec and ZOMG big numbers one. So I was really pushing for me to still go back to affliction at times. After the lengthy discussion I was told “If the others cannot hit their dps without you as Malediction they need to reroll.”
Move over Mages, Hunters, or Rogues … Hydra just rolled into this dps town.